Upwell is a virtual reality environment that provokes the feeling of being under water and embodied interaction within the environment. A participant with a conventional VR head-mounted display and wearable controllers can navigate around a room scale setup and interacts with dynamic visual and sound elements. Since a participant wears the wearable controllers on the palms, she can make intricate gestures to develop direct relationships with bioluminescent particles in the virtual water. Upwell is utilized as a single person experience as well as a performative project projecting different views on a projection screen.
Team
Department of Visualization
- Jinsil Hwaryoung Seo
- Michael Bruner
- Nathan Ayres
- Austin Payne
Dance Program
- Sarah Behseresht
- Hannah Jenke
- Kali Taft
- Ashlyn Thompson
- Kelsey Clark
- Alexandra Pooley
- Christine Bergeron