upwell

Upwell is a virtual reality environment that provokes the feeling of being under water and embodied interaction within the environment. A participant with a conventional VR head-mounted display and wearable controllers can navigate around a room scale setup and interacts with dynamic visual and sound elements. Since a participant wears the wearable controllers on the palms, she can make intricate gestures to develop direct relationships with bioluminescent particles in the virtual water. Upwell is utilized as a single person experience as well as a performative project projecting different views on a projection screen.

Team

Department of Visualization

  • Jinsil Hwaryoung Seo
  • Michael Bruner
  • Nathan Ayres
  • Austin Payne

Dance Program

  • Sarah Behseresht
  • Hannah Jenke
  • Kali Taft
  • Ashlyn Thompson
  • Kelsey Clark
  • Alexandra Pooley
  • Christine Bergeron